I'm a certified medical illustrator and XR developer based in Indonesia. My work sits at the intersection of 3D visualization, immersive technology, and clinical education: building anatomically accurate models and VR training tools that help medical learners actually see what they're trying to understand.
I trained in dental medicine at Universitas Gadjah Mada before earning an MSc in Medical Visualization and Human Anatomy from the Glasgow School of Art. Since then I've worked across Blender, ZBrush, Substance Painter, and Unity XR development — on projects spanning cardiac simulation to VR outbreak investigation training.
I'm a Professional Member of the Institute of Medical Illustrators, and I'm interested less in the technology itself than in when and how immersive tools actually change clinical learning.